Design Means Business

In this first Design Means Business installment, I intend to address the business community, primarily. Some UX and other design types will find it helpful, too, as this article series aims to improve communication and collaboration between design and business partners working on web-delivered softw... Read Design Means Business »

Garrett’s State of User Experience

Re. http://vimeo.com/6952223 Jesse James Garrett gives a State of the User Experience Address UX Week - Video Jesse James Garrett, author of The Elements of User Experience - User-Centered Design For The Web, who can be considered one of the founding fathers of user experience design as a m... Read Garrett’s State of User Experience »

Good Design

Art vs. Design, Form and Function Good design can seem subjective. Most design award contests are expert-judged, and the judging criteria are seldom formally defined or revealed. This may afford judges lots of latitude in their scoring, but there is a cost to the rest of us. This approach can l... Read Good Design »

Design Bliss

Design Bliss, Even In A Down Economy In the world of software interaction design we talk a lot about empathic design. That's good, because designing well means understanding well the people we're designing for. But can we have empathy without compassion? Empathy and compassion can not only make u... Read Design Bliss »

Don Norman Video: UX Week

Re. http://vimeo.com/2963837 Don Norman interviewed by Peter Merholz UX Week - Video Don Norman, the esteemed "Ralph Nader of design," gives us 52:29 of his time to offer wisdom gained from his experience in matters of user experience, design, business, and making our case to management. ... Read Don Norman Video: UX Week »

Psychology of Everyday Things

No interaction designer with a serious concern for usability (as is our want) should be allowed to graduate on to later readings on the topic of user-interface / UI design, UX / UE, human factors, or any related design field, without first reading Don Norman's book, The Psychology of Everyday Things... Read Psychology of Everyday Things »

Can The Web Save Us?

Physics, The Internet, and Culture, Oh My! The Web (yes, it is a place) has expanded network consciousness. As life itself is now widely considered to be a network of networks, inter-connected by information feedback loops allowing co-evolution, will human society's impact on nature become more, ... Read Can The Web Save Us? »

Got Strategy?

Got Strategy? The way you can tell whether your organization has an interactive media strategy, and is using it, or not, is by how it measures goal achievement. If you produce interactive media and measure success in leads and sales ("conversion"), for example, then you have a sales strategy appl... Read Got Strategy? »

Elements of User Experience

Jesse James Garrett began writing The Elements of User Experience - User-Centered Design For The Web in 2001. The date and title alone are poof of Garrett's thought leadership in the area of web design. This important and nascent work was spawned by the popularity, as evidenced by tens of thousa... Read Elements of User Experience »

UX Intensive – Adaptive Path SF

I'm extremely excited to be attending Adaptive Path's 2008 UX Intensive event in San Francisco, starting tomorrow. The even continues through the week and I will be attending all sessions. Tomorrow is the Design Strategy session, led by Experience Design Director, ... Read UX Intensive – Adaptive Path SF »